A 3D object built from multiple files — the geometry, the material, an SVG texture, the lighting/effects,
and a JSON config. Describe a change, and patchling rewrites all of them (adding or removing files as needed);
the viewer on the right re-renders live. Drag to orbit, scroll to zoom, then export a .glb /
.obj you can open in Blender, Three.js, Unity, or any 3D tool.
· top = each frontier lab's latest flagship · price = $ in / $ out per 1M · Enter to use exact text
◐starting… · ⏱ 0.0s
↓ 0 in · ↑ 0 out · $0.00000
Generated diff
Live preview · drag to orbit
download:
The object, its material, the SVG texture and the lighting all live as editable files on the left. .glb
(binary glTF, embeds the material + texture) and .obj (geometry-only, universal) both import straight
into Blender / Maya / Unity / Three.js.